Marvel Vs Capcom Clash of Super Heroes Cover Art
Curiosity vs. Capcom: Clash of Super Heroes ( マーヴル VS. カプコン クラッシュ オブ スーパーヒーローズ ) is the third installment in the Marvel vs. Capcom crossover fighting game series, and the first to expand Capcom'south roster across the Street Fighter franchise. The game received a near-perfect Dreamcast port in 1999 and a watered-down PlayStation port in 2000. In the latter half of 2012 it was included every bit i of two titles in Marvel vs. Capcom: Origins, released for the the Xbox Live Arcade and PlayStation Network, including a number of upgrades like Hard disk graphics, online play and Achievement/Trophy support.
Like its predecessors, the game is a ii-on-2 tag team fighting game where the histrion can freely switch between his/her two selected characters or use the second grapheme for combined hyper attacks known every bit Variable Combinations. Well-nigh notable gameplay changes include the Special Partners system, a set of characters who are randomly selected every round, and tin can exist called forth a limited number of times to do a quick assist set on; and the Duo Squad Attack, in which both of the player characters can be used on-screen at the same time. Neither of these features returned for the sequel.
Contents
- 1 Story & Characters
- 2 Strider Hiryu
- 2.1 Alternate Colors
- 2.2 Hiryu's Movelist
- 2.3 Boosted Notes & References
- three Ton Pooh
- 4 Neo Saint petersburg
- 5 Gallery
- vi References
Story & Characters [ ]
The storyline is loosely based on the X-Men: Onslaught arc from the Marvel Comics continuity: following an incident in which mutant telepath Charles Xavier was forced to enter into the heed of Magneto, part of Magneto's acrimony slipped into Xavier's psyche, and after merging with Xavier'southward darkest emotions it spawned a powerful psychic entity known equally Onslaught.[3]. The game expands on the story past having Xavier's conscience calling forth heroes from the Capcom universe in gild to assist stop him.[4]
The game has a total of xvi playable characters (the concluding dominate becoming playable in abode ports), plus half dozen secret characters and 22 "Special Partners".
Character List | |||
---|---|---|---|
Playable Characters | Special Partners | ||
Curiosity | Capcom | Curiosity | Capcom |
Captain America | Helm Commando | Colossus | Anita |
Gambit | Chun-Li | Cyclops | Arthur |
Hulk | Jin Saotome | Iceman | Devilot |
Onslaught [Final Boss] | Mega Man | Jubilee | Lou |
Spider-Homo | Morrigan | Juggernaut | Michelle Heart |
Venom | Ryu | Magneto | Pure & Fur |
War Machine | Strider Hiryu | Psylocke | Saki |
Wolverine | Zangief | Rogue | Shadow [Subconscious] |
Underground Characters | Scout [Hidden] | Ton Pooh | |
"MSH-Performance" Hulk[five] | "Lilith-Mode" Morrigan[5] | Storm | Unknown Soldier |
"Loftier Speed" Venom[5] | Curl | Thor | |
"Hyper Armor" Military machine[five] | Shadow Lady | U.S. Agent |
Strider Hiryu [ ]
Strider Hiryu joined the roster of the game as i of its fifteen playable characters, sporting a redesign created by Bengus, Capcom'southward premiere concept artist. Hiryu's inclusion in the roster was principal planner Atsushi Tomita's intention from the first, as he was a fan of the Arcade original in his youth and wanted to "ressurect" the character[6]. He presently became one of the more pop characters in the game, cheers to his powerful movelist: combining corking speed, naturally-chaining combos and effective Hyper Combos, Hiryu became one of the perceived pinnacle tier picks in the game. In Japan, Hiryu ranked third identify in a poll conducted by Capcom with a total of 1,283 votes, tailing behind Ryu (one,513) and Morrigan (i,534).[7]
While characters of both franchises aren't paired up equally rivals in the game, Hiryu was paired up with Spider-Human being for a promotional set of toys produced by ToyBiz. This would exist the beginning (and certainly not the last) time in which both characters are paired-upward in this series.
Official profile
- "The Striders are a modern twenty-four hour period ninja strength. He is the best of them" - English[eight]
- "The strongest man in the Striders, a group of ninja living in modern times. His Light Sword Cypher cuts through darkness!" - Japanese[9]
Alternating Colors [ ]
Color 1 | Color 2 | PlayStation Extra Color 1 | PlayStation Extra Color 2 |
---|
Hiryu's new blueprint borrows from his wait in the original manga, most noticeable in the long red scarf. This was the beginning time Hiryu uses it during a game (barring cutscenes in the NES Strider), with Bengus explaining that after seeing Tatsumi Wada's manga artwork and liking it, he decided that Hiryu's "fighting game version" would also sport it. This updated look would become his staple pattern, used in all his future game appearances. Out of the iv alternative colors, the PlayStation port-sectional majestic palette appears to be a reference to his original sprite's color scheme.
Hiryu's Movelist [ ]
- Chief article: Marvel vs. Capcom/Movelist
Hiryu's moves are mostly original for the serial, though they withal pay homage to certain elements of the original Arcade game, such as the use of Options or wall-climbing. Almost of Hiryu'south techniques carry out a theme naming based on mythology, either being named subsequently weapons (Gram, Excalibur, Ame-no-Murakumo) or concepts (Vajra, Ragnarok) from many dissimilar ancient mythologies.
Additional Notes & References [ ]
Details and references to the serial tin exist seen in Hiryu'southward animations and winposes.
- Each character has a personal theme used during battle. "Theme of Strider Hiryu" is a remix of the Arcade game's first stage music, "Raid!". Information technology also includes the intro fanfare (named "Defence Line") heard as the phase intro cinematic starts.
- The grapheme select screen shows the serial' logo next to the graphic symbol's portraits. Hiryu and Mega Man are the only 2 whose logo differs depending on the game's region, Hiryu using the regal "Strider" logo from the Arcade game () in English, and the full Japanese logo in the original ().
- Hiryu's ending is a homage and full recreation of the original Arcade ending: after defeating Onslaught, Hiryu leaves the area in his Glider, to jump down into the back of a whale as information technology swims in the ocean. The ending uses a remix of the arcade's ending theme, "Sara ni...", just heard in later on revisions of the Arcade game.
- Hiryu'southward two seperate spoken lines from the Arcade Strider are referenced:
- "Take me to your boss!" is 1 of his afterward-match win quotes.
- "You are sending a toy into a boxing?" is heard every bit a vocalization clip in some of Hiryu's win poses, albeit spoken in Japanese ( きさまらにそんな玩具は必要ない ).
- Conversely, Hiryu'south spoken line from the catastrophe of the Japanese version of Strider 2 is taken from Hiryu's ending in this game: Mission Accomplished - "Mission Complete" ( 任務完了 Ninmu kanryō).
- Several of Hiryu's animations are very similar to animations seen in the Arcade game:
- Hiryu's MP attack is a perfectly horizontal slash, likely in reference to Hiryu's original slash animation. The crouching and jumping MP variants, every bit well equally the "Gram" Special Move, all utilise the aforementioned blitheness. His sword slashes are all accompanied by the distinctive audio made by the Aught in the original.
- While jumping, Hiryu performs the same iconic cartwheel motion he does when performing long jumps in the Arcade.
- Hiryu'south back nuance has him tumbling backwards in a similar manner to when he'south hit in the Arcade game.
- When Hiryu is defeated (by either 1000.O. or Time Out), his body dissipates away using an almost identical animation and audio effect from the Arcade's death animation.
- I of Hiryu's intros has him flight into the screen with his Glider, a reference to the intro sequence from the Arcade's first stage.
- Some other 1 of Hiryu's intros shows the Particular Box used in the Arcade game to hold items. The intro has Hiryu open information technology with one slash, releasing a Dipodal Saucer from information technology which promptly walks away.
- Ane of Hiryu'south win poses has him suddenly turning upside down and standing in the ceiling, a clear reference to the inverted gravity areas in both stage iii and 5 of the original game.
- Besides his "Wall Climb" technique, Hiryu also uses the Arcade game'south Climb Sickle in one of his ground throws.
- For some reason, Whorl'south three intro animations are parodies of Hiryu'southward: she enters the screen hanging upside-down from Shell (Hiryu's glider archway), she kicks Eddie and makes him walk away (Hiryu opening the Item Box) and she enters on top of Rush (Hiryu inbound on top of the Option B).
Ton Pooh [ ]
Colour ane | Colour 2 |
---|
Ton Pooh appears as ane of the Special Partners. When summoned, she jumps into the screen and does her signature set on: after doing a small leap forward, she spins around and delivers a back boot with an extended range which covers most of the screen. As she does and so, she screams "Deadly Plasma Leg! Ha!" ( 必殺プラズマ脚!は! ). She tin can exist called to set on a total of 9 times.
Her alternating color is inspired by the gray-clothed boss fight from the original Arcade's final stage, likewise known equally the "Mourning Clothes Version" ( 喪服バージョン )[x]. While information technology seems there were doubts about using her due to the fact she was not the protagonist of the game[10], plain her original appearance in Strider left a potent enough impression to let for her inclusion.[11]
Neo St. Petersburg [ ]
Neo St. Petersburg is Strider Hiryu's home stage in the game, inspired by the outset level in the original Arcade. The stage is prepare in the cerise platforms from the initial area, overlooking the majuscule city and their various mosque buildings while several searchlights waves around in the background, much like in the original game. Original for this game is the inclusion of a zeppelin floating up in the eye of the stage, bearing the Kazakh Federation's half-star symbol.
Two laser signs tin be seen at times in the sky: the first writes "Казахскар CCP" (a misspelling of "Казахская ССР", Russian for "Kazakh SSR") while the second writes intermittently "A.D. 2048" and "санкций" (Russian for "sanctions"). The first two are direct references to the intro gyre that opens upwards the Arcade's first stage, while the third word is original for this game. The 3rd Moon can also be spotted high up in the sky, in front of the real moon.
Gallery [ ]
References [ ]
- ↑ Paget, Mat (September 9, 2020). "Curiosity Vs Capcom And More Arcade1Up Cabinets Bachelor For Pre-Order" (English). gamespot.com. Accessed November , 2020
- ↑ Capcom (January 1998, CPS-2 Board). Marvel vs. Capcom: Clash of Super Heroes (English). Wolverine'due south catastrophe
- ↑ Capcom (January 1998, CPS-ii Lath). Marvel vs. Capcom: Clash of Super Heroes (English). Captain America's ending
- ↑ v.0 5.1 5.two 5.iii Capcom. Official Marvel vs. Capcom website (Japanese). Hidden Graphic symbol Appearances, Commands and Special Moves. Retrieved from Archive.org. Accessed November 17, 2011.
- ↑ Capcom (2014). "Launch Commemoration Comments from Past Special-A Form Striders". Capcom'south official Strider site (Japanese). Retrieved July 05, 2015.
- ↑ Capcom. Official Marvel vs. Capcom website (Japanese). "Curiosity vs. Capcom" Graphic symbol Popularity Competition Results!!. Retrieved from Archive.org. Accessed November 17, 2011.
- ↑ Capcom. Marvel vs. Capcom arcade flyer. The Arcade Flyer Archive. Accessed November 17, 2011.
- ↑ Capcom. Official Marvel vs. Capcom website (Japanese). Character Introduction - Strider Hiryu. Retrieved from Annal.org. Accessed November 17, 2011.
- ↑ x.0 10.1 Capcom (1998). Hugger-mugger File #18: Curiosity vs. Capcom: Disharmonism of Super Heroes (Japanese). Pg. vii
- ↑ Capcom. Official Marvel vs. Capcom website (Japanese). Support Characters Introduction. Retrieved from Archive.org. Accessed Nov 17, 2011.
Source: https://strider.fandom.com/wiki/Marvel_vs._Capcom:_Clash_of_Super_Heroes
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